
The gameplay is the meat and potatoes of Dark Alliance and it holds up reasonably well. Considering Dark Alliance's age, it looks fine although unspectacular by today's standards.

Some creatures like the aforementioned beholder were made to look incredibly creepy. That said, I actually thought the designs of the NPCs were rather charming and they were animated pretty well for the time.
Also, for the far-sighted folks out there, the action can be pretty tiny if you're playing this in handheld mode on the Switch There are some angles that made it hard to see where some enemies, items, or even doorways were. It looks like a 20-year-old game with blurry textures, dull colors, goofy-looking enemies, and stiff combat animations. While Dark Alliance runs at a pretty solid 60 FPS, it doesn't seem like much was done to improve the graphics.

When the guy who played Megabyte and Frollo is in your game voicing a giant purple beholder you know you're getting some pure voice-acting gold. Jennifer Hale, Cam Clarke, Jim Cummings, Frank Welker, and especially Tony Jay all show up here. That quality of acting shouldn't be shocking since this has a murderer's row of famous voice actors in its cast. Sometimes they prattle on for a bit too long, but these characters are all quite likable and the performances add a lot to the game's presentation. Every NPC you speak to is fully voiced and has a ton of dialogue and exposition to spit out. What elevates it beyond being another generic D&D plot is the hammy yet entertaining voice-acting. It's also one of those stories where despite there being plenty of soldiers, fighters, wizards, and other warriors hanging about, you're the only competent hero around who can get the job done. It's a classic tale where you keep thinking you've reached the big bad only to discover there's someone even worse beyond them. But as it goes with most RPG stories, there are worse things than random thieves lurking beneath the surface and it's up to you to save the day. Now angry and penniless, you head to the local tavern to gather information on the thieves so you can enact bloody vengeance.
They rob you blind and only leave you alive because a couple of passing guards stumble across your concussed body. You're looking to make a name for yourself in the big city, but before you can do anything you're conked on the head by a roaming gang of thieves. The story of Dark Alliance begins with your plucky hero or heroine arriving at Baldur's Gate.
